Demos

  • 102 Home Game: an Educational Game for Children with Cognitive Impairments
    • Asterios Leonidis, Foundation for Research and Technology – Hellas (FORTH), Institute of Computer Science (ICS), Heraklion, Crete, Greece
    • Dimitrios Arampatzis, Foundation for Research and Technology – Hellas (FORTH), Institute of Computer Science (ICS), Heraklion, Crete, Greece
    • Maria Korozi, Foundation for Research and Technology – Hellas (FORTH), Institute of Computer Science (ICS), Heraklion, Crete, Greece
    • Ilia Adami, Foundation for Research and Technology – Hellas (FORTH), Institute of Computer Science (ICS), Heraklion, Crete, Greece
    • Stavroula Ntoa, Foundation for Research and Technology – Hellas (FORTH), Institute of Computer Science (ICS), Heraklion, Crete, Greece
    • Constantine Stephanidis, Foundation for Research and Technology – Hellas (FORTH), Institute of Computer Science, Heraklion, Crete, Greece
  • 104 SAM: The School Attachment Monitor
    • Dong-Bach Vo, School of Computing Science, University of Glasgow, United Kingdom
    • Maki Rooksby, Institute of Health and Wellbeing, University of Glasgow, Scotland, United Kingdom
    • Mohammad Tayarani, School of Computing Science, University of Glasgow, Scotland, United Kingdom
    • Rui Huan, School of Computing Science, University of Glasgow, Scotland, United Kingdom
    • Alessandro Vinciarelli, School of Computing Science, University of Glasgow, Scotland, United Kingdom
    • Helen Minnis, Institute of Health and Wellbeing, University of Glasgow, Scotland, United Kingdom
    • Stephen Brewster, School of Computing Science, University of Glasgow, United Kingdom
  • 105 Close the Circuit ‘N Play the Electrons: Learning Electricity with an Augmented Circuit Exhibit
    • Elham Beheshti, Northwestern University, Evanston, Illinois, United States
    • David Kim, Northwestern University, Evanston, Illinois, United States
    • Gabrielle Ecanow, Northwestern University, Evanston, Illinois, United States
    • Michael Horn, Northwestern University, Evanston, Illinois, United States
  • 106 Revisiting Turtles and Termites: an Open-ended Interactive Physical Game with Multiple Robots
    • Pauline Gourlet, Paragraphe – C3U, Universit√© Paris 8, Saint-Denis, France
    • Mathieu Le Goc, Mechanical Engineering, Stanford University
    • Sean Follmer, Mechanical Engineering, Stanford University
  • 107 Bear Abouts: sharing stories across the physical and digital
    • Becca Rose, Glowacki Creative Media Design, University of the West of England, Bristol, United Kingdom
  • 109 Energetic Alpha, Playful Handwriting Practice for Children
    • Gretchen Caldwell Rinnert, School of Visual Communication Design, Kent State University, Ohio
    • Marianne Martens, School of Library and Information Science, Kent State University, Ohio
    • Aoife Mooney, School of Visual Communication Design, Kent State University, Ohio
    • Joshua A. Talbott, College of Arts and Sciences, Kent State University, Ohio
    • Bryan Rinnert, 3 Sight Photography, Kent, Ohio
  • 110 Children designing videos: Tools, Pedagogical Models, and Best Practices for Digital Storytelling and Media Making in a Classroom
    • Jari Multisilta, Pervasive Computing, Tampere University of Technology, Pori, Finland
    • Hannele Niemi, Faculty of Educational Sciences, University of Helsinki, Finland
    • Eric Hamilton, Graduate School of Education and Psychology, Pepperdine University, Malibu, California
  • 111 Geometris: Designing Collaborative Mathematical Interactions For Children
    • Elena Duran Lopez, Berkeley Institute of Design, University of California Berkeley
    • Ganesh Iyer, School of Information, University of California Berkeley
    • Leah Rosenbaum, Graduate School of Education, University of California Berkeley
  • 113 Forest Friends Demo: A Game-Exhibit to Promote Computer Science Concepts in Informal Spaces
    • Isaac Sung, Computer Sciences, University of Wisconsin-Madison
    • Matthew Berland, Curriculum & Instruction, University of Wisconsin-Madison
  • 114 Knitting Visualizer: Connecting Craft and Code
    • Stephanie Yang, Snow Day Learning Lab, Teachers College, New York, United States
  • 115 Cool Cities A Tangible User Interface for Thinking Critically about Climate Change
    • Sonia Doshi, Graduate School of Education Transformative Learning Technologies Lab, Stanford University
    • Kimiya Hojjat, Transformative Learning Technologies Lab, Stanford University
    • Anita Lin, Graduate School of Education, Stanford University
    • Paulo Blikstein, School of Education, Stanford University
  • 116 StringForce A Forced Collaborative Interaction Game for Special Education
    • Wolmet Barendregt, University of Gothenburg, Sweden
    • Peter Borjesson, University of Gothenburg, Sweden
    • Eva Eriksson, Aarhus University, Denmark
    • Olof Torgersson, University of Gothenburg, Sweden
  • 117 On Active Sharing and Responses to Joint Attention Bids by Children with Autism in a Loosely Coupled Collaborative Play Environment
    • Tiffany Y Tang, Wenzhou-Kean University, China
    • Pinata Winoto, Wenzhou-Kean University, China
    • Aonan Guan, Wenzhou-Kean University, China
  • 118 DiMBI: An Interface to Connect People to Math’s Big Ideas of Patterns and Relations
    • Ana Saavedra, Graduate School of Education, Stanford University
    • Amy Shoemaker, Institute for Computational and Mathematical Engineering, Stanford University
  • 121 Tuk Tuk: A Block-Based Programming Game
    • Chonnuttida Koracharkornradt, Engineering School, Stanford University
  • 126 The Conference of the Birds: A Collaborative Storytelling Environment for Literacy Development
    • Fabio Campos, School of Education, Stanford University
    • Ali Azhar, School of Education, Stanford University
    • Paulo Blikstein, School of Education, Stanford University
  • 128 Sonification Blocks: A Block-Based Programming Environment For Embodied Data Sonification
    • Jack Atherton, Center for Computer Research in Music and Acoustics, Stanford University
    • Paulo Blikstein, School of Education, Stanford University